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The Kingdom of Adela is located in the midst of a large forest, almost completely surrounded by woodlands as opposed to Serendipity, which is located upon a wide expanse of country. This makes Adela a bit tricky to reach, which was perhaps the whole purpose of its design; perhaps, long ago, this served to persuade would-be invaders to change their plans and back off. There is really only one side of the Kingdom that is not engulfed in wilderness—and that would be the sprawling village that opens up below it.

The Kingdom of Adela, though younger than the Kingdom of Serendipity, is rumored as having more experience under its belt when it comes to war and battle. As history would have it, Adela was founded during a time when war was frequent and living in the open was an invitation to danger. However, not much more is known of Adela's past, for much was lost during its foundation to the workings of time; all that is truly known is its recent history, and Adela is certainly known for its warrior leaders, the latest and most and well known being King Akkiel, who was temporarily replaced by Queen Lykoth after his disappearance.

The people of Adela, being so near to the forest, rely mostly on hunting and trade with Serendipity for crops. The soil is not the richest and most well-suited for agriculture, though there are a few small farms here and there where the forest has been cleared for it. Some families also choose to grow their own gardens, but, for the most part, Adela is reliant upon Serendipity for their crops, and has long had a close relationship with the neighboring Kingdom.

After King Akkiel's disappearance, much in the way of security and trade went awry, and Adela's people were extremely vulnerable to the lashings of crime. Normally, Adela's security was something to be reckoned with, but currently it is weak. However, with King Akkiel's recent return, it is growing quickly in strength.
RANKS
1. King/Queen
The leaders of the kingdom. However, there isn't always a King and Queen; sometimes, there is only one leader if said leader is not yet married. The King and/or Queen make all the decisions concerning the Kingdom, and create the laws of it. Full power rests in their hands, and they maintain the position for life, or until they pass it onto the Prince or Princess when they see fit, if one is available.

2. Prince/Princess
A Prince or Princess may also rule in the stead of the King or Queen, and also has the opportunity to rise to the position of King or Queen—usually in the case of a death, though there are other ways, as well. Generally speaking, the Prince or Princess is the son or daughter of the monarchs, though this is not always the case. Princes and Princesses of other lands may take the position, especially if the current monarchs have no heirs.

3. Lords/Ladies
The rich and influential inhabitants of the Kingdom.

4. Knight
Knights are the elite of the soldiers, the best of the best. Historically, of course, the whole knight concept is very complex and specific, but for the sake of a fantasy RPG, it can of course be simplified. Soldiers can become knights for outstanding performance in combat as recognized by a higher official, and they are officially knighted by the monarchs. A person could also become a knight if they were born of noble blood and apprenticed themselves to a knight.

5. Soldiers
Soldiers make up the bulk of the country's militia, and it is their duty to defend the kingdom in times of need and enforce the law at all times. However, the duties of soldiers vary, especially during times of peace when there is no imminent threat or upcoming war on the horizon. Duties include patrolling the villages, protecting the borders, gathering intelligence (in order to better protect the country by anticipating any future threats), and any other missions the monarchs or higher officials may deem necessary. There are also different classes and skills among the soldiers, such as magic classes (which includes defensive and offensive magic) and weapons classes (swordsmen, archers, etc.). The class the soldier belongs to all depends on his or her individual skills.

Though this is mostly a voluntary service, if the kingdom is in short supply of soldiers...citizens may also be drafted during a time of war.

6. Students
The soldiers-in-training. Students are typically pretty young, a majority of them being under twenty-one and many beginning their training, depending on when they joined (or, in the cases of orphans, were brought in) around the age of eight. Indeed, many students are orphans who were brought in off the streets and raised to be soldiers, but many are also be volunteers. Once brought into the system, they begin their training starting at the lowest level possible and gradually advance upward through the different levels. Age does not have much to do with how quickly a student can advance; it all has to do with the student's skill.

Students are divided into different groups based off their own individual talents and taught to hone their particular skill, but they are also trained in all other areas, with special emphasis placed on perfecting the skills in which they excel and strengthening the areas where they may show weakness. However, students are not only trained in physical skills, but also in subjects such as history, the arts, and the like. After all, a smart potential soldier is a good potential soldier.

7. Commoners
The heart of the kingdom. Commoners are what they sound like—the common folk. Not all are dirt poor, though poverty indeed is, sadly, not at all uncommon.

8. Slaves
Yep, the slave-trade is quite alive and legal. In fact, it's often used as a punishment for criminals.
EXTRA
1. Kingdom Colors
Red and black.

2. Emblem
A winged dragon.


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