Spirits of the Earth

Joining and Plotting => Events Plotting => Serendipity Province Plotting => Topic started by: nephero on February 07, 2024, 05:00:21 PM

Title: Northwatch
Post by: nephero on February 07, 2024, 05:00:21 PM
NORTHWATCH
Many Hearts as One
playlist vibes (https://open.spotify.com/playlist/3nSXgzMyW2Yh4mt5XuxbAs?si=aaee31aa570e4dcb)
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(https://64.media.tumblr.com/013845317a70f8ff9396c1c929910596/a926a6d3aa69e60a-66/s2048x3072/e4cfa57e47b6f796845fac163edb8ec723bbdc7d.jpg)


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Table of Contents
1. Province History
2. Geographic Information
3. The People, Society, and Culture
4. Public Figures, Guilds, Organizations
5. Local Laws, Superstitions, and Events
6. Character List



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Title: Re: Northwatch
Post by: nephero on February 07, 2024, 05:00:30 PM
THE HISTORY OF NORTHWATCH
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Once upon a time, there was an queendom full of life and beauty and wonder. The people prospered under a fair and just ruler, and everyone had more food than they could eat, more wine than they could drink, and more rooms in their houses than they could ever live in. That was until, one day, calamity struck, and the whole of the queendom was destroyed, its surviving peoples scattered to the winds. Where once all had prospered, now all suffered and struggled to begin anew.

The people broke into clans, bound by relations they'd had in the old days, and suspicious of those they did not know. Many tried to continue the lives they'd once had - they hoarded food they could not eat, hid wine they could not drink, and fought for more space even once they were satisfied, but only for their family, their friends, their clan.

A small, nameless clan struggled the most as the others fought over every spare rock and twig. They went to each of the leaders of the other clans, one by one, begging for a place to stay and prosper. One by one, they were turned away.

'Why should we risk ourselves for you?' the clan leaders said, 'We do not know you, we do not claim you.'

And so the nameless clan carried on. Again and again they were turned away, until the only place they had left to them was a small hill where they could camp and keep watch against the night and any who would seek to steal what little they had. One night, after a meager meal, the elders of the nameless clan spoke together about what to do.

It was decided that the nameless clan would send out their strongest warrior. Their champion chosen, the clan gathered what supplies they could, and sent him on his way.

Their strongest warrior never returned.

Again, the elders of the clan gathered, and it was decided that they would send out their fiercest hunter. Their champion chosen, the clan gathered what supplies they could - less this time - and sent her on her way.

Their fiercest hunter never returned.

Again, the elders of the clan gathered. They argued all day and through the night, into the next day, and through the night again. Who else could they send? They had even less now than they did before, they couldn't supply another, and if their best could not make it home, what hope did anyone else have?

On the third day, a girl approached the elders and declared that she would go out in search of a home for their clan.

'You?' they scoffed, looking her over, 'You will not survive. We cannot give you supplies.'

'I do not need supplies,' the girl said, 'I will gather what I need on the road.'

The elders scoffed and bickered more.

'You are not a mighty fighter or a clever hunter, you will not survive.' They said.

'Our best warrior and our best hunter did not return home. I do not need to be like them.' The girl said.

The elders scoffed and bickered more.

'You are too skinny and too young. Someone will hurt you.' They said.

'I am small, and I am quiet,' the girl said, 'I will hide from anyone who would hurt me.'

Seeing that they could not dissuade her, the elders finally agreed to send the girl out. The clan did not have much to give, and so the girl was sent out with only what little her family could part with - a cooking knife to defend herself and a woven blanket to keep her warm.

With that, the girl from the nameless clan set off to find her people a home. She travelled for days, using the mountains to guide her. She foraged for her food, only taking what she needed. She kept quiet and out of sight when she spotted other people, as bandits ruled the roads in those days.

The girl first came upon a wide field, where rabbits were as plentiful as stars in the night sky. Surely, there her clan could hunt, and never fear hunger again. But because the girl was not the fiercest hunter, she carried on her way.

Then the girl came upon a high hill, where she could see for miles and miles. Surely, there her clan could defend themselves, and never fear another bandit raid. But because the girl was not the mightiest warrior, she carried on her way.

And then the girl came upon the Wood, where the sun could only trickle through the trees like a faint morning mist. Surely, there her clan could hide, could gather food as they needed, could flourish together. Because the girl was a survivor, she did not carry on her way.

She stepped into the trees, climbing roots as thick as a bull and picking her way through brambles sharp as a needle. Darker the Wood grew, and the days became as dim as the nights. It was only when midnight became midday that the girl stopped, and beheld a sight few can imagine.

There before her was a mighty tree, its trunk stretching wide beyond her sight, its branches impenetrable. Every knot in its bark equaled ten of the girl in size, and its branches were beyond any man's count. As she gazed upon the tree, a wind blew through the canopy, and with it carried a message:

Who are you to trespass here?

This was no mere tree. This was the tree, the ancient heart of the forest, a being beyond the concept of time and human history. The girl was nothing to him, the lord of the boughs, a mere insect to the ages. And yet, knowing that her clan waited, the girl swallowed her fear and spoke:

'I come on behalf of my clan with no name.' The girl said, 'Please, my lord. We seek a home.'

A home, the leaves rustled overhead in disdain, did you not pass over the grass to get here? Surely a vast city could be built, there.

'I did. But the sky is too wide, and I fear what would become of us, out in the open. Please, my lord. We seek a home.'

Did you not pass the hills? the tree creaked, irritation in each snap of a twig, Surely a mighty castle could be built, there.

'I did. But the hill is so lonely, and I fear what would become of us, cut off from the world. Please, my lord. We seek a home.'

And if I let you stay, what will you do? Will you carve me out, one by one? Take until there is nothing left? Build yourselves above my corpse? The rustling grew louder, the groans and creaking of wood sharper. The tree loomed over the girl, immense and impossible.

'I would only take what you grant me. On this, you have my word.'

What I may give, you gladly take. Of course, you do. But what of you? What of your sacrifice? What would you give?

What, indeed?
Title: Re: Northwatch
Post by: nephero on February 07, 2024, 05:00:39 PM
GEOGRAPHIC INFORMATION
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(https://64.media.tumblr.com/422c2ab626610bd0787717c73ebd3884/a926a6d3aa69e60a-c4/s2048x3072/f984c9c25da8fcaa101eba23ff927d081991ff54.pnj)
a map of the province of Northwatch, by me
fullview here (https://64.media.tumblr.com/422c2ab626610bd0787717c73ebd3884/a926a6d3aa69e60a-c4/s2048x3072/f984c9c25da8fcaa101eba23ff927d081991ff54.pnj)

{Location}
Northwatch sits in north-central Serendipity, just south of the Terrin Mountain Range

{Borders}

{Major Cities}


{Major/Minor Towns}
See map. While there are plenty of canon towns you can set your threads in, feel free to make your own towns/minor towns.

{Other Key Locations}

{Biomes and Geography}
Being one of the northern Serenian provinces, Northwatch is not prone to hot weather as one might find closer to the Ora river. Instead, the entire province enjoys mild summers, with cold and wet winters. With their northern borders the Terrin mountains themselves, the upper half of the province is quite mountainous, which slowly turns to hillsides and rolling plains the further south one travels. The land - and weather - becomes considerably wetter closer to Jadenshine and the various rivers that flow in the south.

Northwatch is more heavily forested at the base of the Terrin Mountains, with the largest and densest forest being the Northwood. This ancient wood has stood sentinel for nearly a thousand years, just where the mountain passes from Vythe and Highheart end.

Title: Re: Northwatch
Post by: nephero on February 07, 2024, 05:00:51 PM
THE PEOPLE, SOCIETY, AND CULTURE
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{How They View Themselves}


{How Others View Them}


{How They View Others}


Title: Re: Northwatch
Post by: nephero on February 07, 2024, 05:01:08 PM
PUBLIC FIGURES, GUILDS, AND ORGANIZATIONS
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{Crow's Call Mercenary Company}
{The Northwood Circle}
(these are free and open to create for yourself, link me and I'll post it here)


Title: Re: Northwatch
Post by: nephero on February 07, 2024, 05:01:19 PM
LOCAL LAWS, SUPERSTITIONS, AND EVENTS
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{Local Laws}

{Local Events}

The Summer Run
Title: Re: Northwatch
Post by: nephero on February 07, 2024, 05:01:25 PM
LOCALS AND LEGENDS
{character and thread list}
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{Locals}


{Legends}