Spirits of the Earth

Important Stuff => Questions and Suggestions => Answered Questions => Topic started by: Anonymous on January 20, 2008, 10:42:24 PM

Title: About the Mordecai
Post by: Anonymous on January 20, 2008, 10:42:24 PM
Just a few questions I hope someone can help me with:

1. Can they sense magic users?

2. Can they sense each other?

3. Are people born a Mordecai or is it an ability that appears when the children are older?

Thank you for whoever decides to take the time answering these questions ^^
Title:
Post by: Rhindeer on January 20, 2008, 11:02:55 PM
All very good questions! I'll have to add the answers into the Mordecai section! x3

Anyway! Here goes!

1. I think that some can sense magic users while some cannot. Some Mordecai may over time develop a sensitivity to magic and be able to sense it, especially those who deal with mages a lot. Every Mordecai has the potential to sense magic; I guess the best way to explain it is that just as people learn to distinguish different sounds or scents through practice, a Mordecai can begin to distinguish the difference in energy around people. Something like that, if that makes sense. xD

2. Definitely! Other Mordecai can "feel" each other, and Mordecai are often used to seek out other potential Mordecai.

3. People are born it, but it may manifest in people at different times. In some people they'll have the ability right from birth, while in others it won't awaken until later in life.

Any other questions are more than welcome! x3
Title:
Post by: Anonymous on January 20, 2008, 11:14:50 PM
Thanks, that helps a lot! <3

*gives a cookie and scampers off to finish character*
Title:
Post by: Anonymous on January 21, 2008, 06:50:52 AM
I have a question pertaining them!

If two Mordecai have a baby, will it be a Mordecai, or is it something that happens randomly?
Title:
Post by: Rhindeer on January 29, 2008, 12:20:04 PM
I think if two Mordecai have a baby, it's almost certain the baby will also be a Mordecai. :3 And Connlaoth does encourage those that have Mordecai in their family history to have children, to continue the bloodline and hope more Mordecai are produced.

So if two Mordecai have a kid, it' a pretty safe guarantee!
Title: qustions
Post by: Anonymous on April 22, 2008, 02:19:26 PM
1. can a MORDECAI and a mage be born inside the same family like brother and sister

2. how do u sign up to make your char a mordecai? is their a speacil council to apply for it or is it just a add on from birth?

3. also ive been looking for a way to apply for one of the academys in connloath? (srry for such noobish ?'s  :oops: )
Title:
Post by: Anonymous on April 22, 2008, 02:27:49 PM
I don't actually know about question one, but...

2. No, you just join like any other character. Just make sure that you respect what a Mordecai is essentially. ^^
3. You just basically say that you are in the academy as a Trainee. I have one now, and she's just a Mordecai. Just put it in your joining form and it's fine.
Title:
Post by: Rhindeer on April 22, 2008, 07:07:51 PM
There is no such thing as a n00bish question! :3

Keeci covered 'em! But as for number 1:

Yup! A Mordecai and a mage could be born inside the same family, even as brother and sister. :3 Maybe even as twins, assuming of course their abilities didn't manifest until after they were born!
Title: thx
Post by: Anonymous on April 22, 2008, 08:20:57 PM
im glad to here it will make my charters story very interesting from now on lol
Title: Re: About the Mordecai
Post by: Anonymous on May 14, 2008, 09:50:17 AM
Small questions
1. what is the range for mordecai's magic block
2. will magical projectials (eg fireballs) dissappear if they come in range of a mordecai
just i was thinking of sending my mage there and i want to know if he can just back away from the mordecai to regain his magic and attack them at a distance
Title: Re: About the Mordecai
Post by: Anonymous on May 14, 2008, 05:45:06 PM
1. It varies between Mordecai, so you can feel free to put it as whatever you want. Around 30 feet I beleive would be an average range. I'd say as long as you don't go sortof beyong about 100 feet anything goes.

2. Yes, all magic is destroyed upon entering the feild. The only way to magically attack a mordecai would be to hurl mundane objects, like rocks or tress or something, at them. The magic would dissipate as soon as it hits their feild, but the object yould continue moving as long as it had enough momentum.

On another note, a mage affected by a Mordecai will often experiance dizzyness, lethergy and general bodily weakness. So the more powerfull your mage, the more crap he's going to feel. So as for retreating...well it may be more of a slow shuffle away.
Title: Re: About the Mordecai
Post by: Anonymous on May 15, 2008, 09:44:38 AM
Okay damn.
thanks for your help. *throws chocolate in choco's general direction*
another thing i remembered
do magical artifacts (rings, weapons ect) get effected by mordecai?
Title: Re: About the Mordecai
Post by: Anonymous on May 15, 2008, 05:16:04 PM
Yes

Basic rule of thumb is any magic is completely gone in range of a Mordecai. Things like psychic powers and natural abilities, say a dragons natural ability to breathe fire, or even powers greater than magic, such as divine power, are generally not affected by Mordecai.
Title: Re: About the Mordecai
Post by: Anonymous on May 15, 2008, 06:31:12 PM
Also, just in case it's been missed from the mordecai info.

The mordecai are a big secret. Like area 51 secret. No one knows about them but the high-high ranking people and other mordecai. They blend in with soldiers, simple or Dragoons if they're good enough at fighting. But, no one knows about them. It's okay to assume that mages who've survived know something is up with that group of  soldiers, but they wouldn't know a thing about Mordecai.

So it's never spoken of, which means that it can't be leaked, which means that no one outside of the Mordecai and the rulers know about 'em! (:
Title: Re: About the Mordecai
Post by: Anonymous on May 15, 2008, 06:50:30 PM
Dunna forget dah gods Draccy. Dah gods know all dey does.
Title: Re: About the Mordecai
Post by: Anonymous on May 16, 2008, 08:45:19 AM
I thought that the Mordecai were the secret that everyone knew about but no one knew who they were
Title: Re: About the Mordecai
Post by: Anonymous on May 16, 2008, 01:07:27 PM
I thought that as well o.O I always assumed everyone knew about them o.O
Title: Re: About the Mordecai
Post by: Rhindeer on May 16, 2008, 02:09:52 PM
QuoteThat does not mean there are not rumors or legends about them, though. Heck, the Mordecai could be called the secret that everyone knows about. However, this knowledge mostly just extends to folk tales and legends that inflate the Mordecai and their abilities to epic proportions.

So basically, people know about them--in legends. xD Mordecai are basically viewed as a folk tale and a myth. There are stories about them, but they're basically like aliens--some people might claim they're real, but most people don't think they exist outside of stories (and would probably think the people claiming them to be real are silly for still believing in fairy tales), and the stories about them tend to exaggerate and make them out to be superheroes when they're really just average people with a fairly useful ability. ;3

I don't think people would know about the symptoms that crop up when in a Mordecai's presence, since to know that they'd have to know about the Mordecai themselves and how their ability works. Most mages who suddenly get a random headache would probably just assume it was, well...a headache. xD The Mordecai blend in with the other soldiers and work alongside them so as to better prevent them from getting outed. ;3 Safety in numbers and all, and it'd be very difficult to trace the source of any funny feelings that way.
Title: Re: About the Mordecai
Post by: Tally on May 16, 2008, 03:35:55 PM
Hum. I always thought it was like hennjo and Mia said. That people know there are Mordecai but just don't know who they are.

How does this work? The Mordecai have been going around for years systematically stamping out mages and seriously no one has put two and two together? No one has noticed that when there's a group of soldiers making a mage raid, magic doesn't work? What...do they think it's some crazy coincidence that magic ceases to work every single time a raid goes down? Considering how methodical Connlaoth is with their anti-mage efforts, you'd think people would notice the pattern. o.O
Title: Re: About the Mordecai
Post by: Rhindeer on May 16, 2008, 10:43:43 PM
>_>; Ya got a point there.

So mayhap the stuff about them should be completely revamped (it's old anyway!), 'cause that does make more sense, knowing they're around but just not who. And we should also decide on a range for their ability--like how far exactly it extends, because that's always been a sticky area, though I think Choco got it down. Yea, nay? xD

Also, do you guys visualize it as an ability that can be actively controlled (like, turned on and off consciously) or one that is just always on and cannot be turned off? This is another question I've been asked before and since there's nothing about that, I'd like to hear what people like best and what makes sense to them more. :3

Another sticky area is also non-humanoid creatures. I remember you brought that up before, Tal, because a non-humanoid's physiology (like an animal, say a dragon or a unicorn) is completely different and a Mordecai's ability is psychic in nature. Thus, their ability may not work on these creatures work due to these differences. Or...something like that.

I forget exactly what you said, Tal! xD Feel free to write it out here, because you put it in a way that made sense and I'm phailing. xP *just woke up >_>*
Title: Re: About the Mordecai
Post by: Anonymous on May 16, 2008, 11:13:17 PM
Quote from: "Talyafera"How does this work? The Mordecai have been going around for years systematically stamping out mages and seriously no one has put two and two together? No one has noticed that when there's a group of soldiers making a mage raid, magic doesn't work? What...do they think it's some crazy coincidence that magic ceases to work every single time a raid goes down? Considering how methodical Connlaoth is with their anti-mage efforts, you'd think people would notice the pattern. o.O

Well, I think it would be kinda easy to hide if mage raids were done outside of the public eye in the mages hiding places. Since the mages are executed, or something along those lines, there would really be no evidence to support that outside from the soldiers that already know about the Mordecai in the first place.

As for the range, I think the description on Mordecai already gives us the range... or max range anyway. ><
QuoteThe Mordecai are a group of soldiers unique to Connlaoth that possess a repellant to magic. Their mere presence nullifies the abilities of any magic-users around them in up to a one-hundred foot radius...

And I think it should be kept uncontrolled, cause I mean how are people supposed to find 'unfound' Mordecai if they just keep their ability turned off all the time?

But what I would like to know, is what happens to something like a summoned creature? would they vanish upon entering the Mordecai's range? I ask this cause my 'Arcana' characters are basically permanent summons. ><
Title: Re: About the Mordecai
Post by: Tally on May 16, 2008, 11:36:39 PM
QuoteSince the mages are executed, or something along those lines, there would really be no evidence to support that outside from the soldiers that already know about the Mordecai in the first place.

Not every mage would be caught and executed, though. (: No matter how careful the soldiers are, some mages are bound to get away every now and then. Nothing is 100% perfect all the time.

QuoteSo mayhap the stuff about them should be completely revamped (it's old anyway!), 'cause that does make more sense, knowing they're around but just not who. And we should also decide on a range for their ability--like how far exactly it extends, because that's always been a sticky area, though I think Choco got it down. Yea, nay? xD

My two cents, I definitely like it this new way. It makes more sense to me. P: As for range, I'd think it would vary from Mordecai to Mordecai, much like any natural ability. Plus, when I join one of those ambassadors, either the mage from Serendipity or the dragonrider from Adela, they're bound to notice the non-working magic whenever they're in the presence of certain individuals.

And er...I don't remember what I said about the non-humanoid types. xD Erm...something about the Mordecai ability being psychic in nature. So it would follow that it works on the brain of a mage. And, well...if you take a creature like a dragon, whose brain is so beyond that of a humanoid and so different from it, and whose magic is likely not a brain thing anyway but just a part of it's very nature, then it's logical to assume that the Mordecai ability would work on creatures that are vastly different and/or whose magic is so intrinsic to the species. Like unicorns or dragons. Plus, it would provide a nice weakness for people to exploit, and that's always fun.

I definitely think the ability should be uncontrolled.
Title: Re: About the Mordecai
Post by: Anonymous on May 17, 2008, 07:27:22 PM
Quote from: "Talyafera"Hum. I always thought it was like hennjo and Mia said. That people know there are Mordecai but just don't know who they are.

How does this work? The Mordecai have been going around for years systematically stamping out mages and seriously no one has put two and two together? No one has noticed that when there's a group of soldiers making a mage raid, magic doesn't work? What...do they think it's some crazy coincidence that magic ceases to work every single time a raid goes down? Considering how methodical Connlaoth is with their anti-mage efforts, you'd think people would notice the pattern. o.O

Honestly, people could chalk it up to a lot of things. It could be that their magic just didn't work that day. Who says that magic works all the time? Some mages might have magic that doesn't work every time. And people really do have an amazing ability to rationalize things. If Mordecai are considered to be like faeries or aliens in the modern world, where everyone knows what they are, but don't believe them, I doubt that many people, when seeing magic fail, even repeatedly, would go "Must be this fairy tail creature."

It happening often will give the 'crazy' people who believe the legends more 'proof', but not really enough to convince most people. Like all the Area 51 nuts. If one came up to you and started to tell you about all this proof they had, even showed you some things, would you believe them? Probably not. Because you know there aren't aliens.

Same way that people know Mordecai aren't real. Even seeing the proof right before them doesn't prove anything. The Mordecai's ability isn't all that flashy or obvious. A mage can't work their magic? Well, most of the citizens in Connlaoth think magic is pretty evil as is. That just proves it. Magic will abandon you when you need it most.

Or, well, that's how I figured the Mordecai worked. With being the secret everyone knows about. Legends and myths like fearies and dragons and aliens. People know what they are and know they aren't real. Only nutters think they are real.
Title: Re: About the Mordecai
Post by: Tally on May 17, 2008, 09:05:56 PM
Nah, I'm still not buying it. Not with the frequency and consistency of the raids. If a strange thing happens once or twice every decade or so, then it can become a fairy tale. If a strange thing happens consistently, under the same conditions, to many many different people over many many decades on a regular basis and without variation, you've moved away from fairy tales and into the realm of painfully obvious.

Plus, we've already established that Connlaoth will, as a matter of good faith, allow the ambassadors to be mages. And those mage ambassadors would certainly notice when their magic doesn't work in the presence of certain individuals. And now a Mordecai has accidentally ended up in Adela's Sanctuary. So the secret's out regardless.

Perhaps they used to be in the realm of fairy tales...but not anymore.
Title: Re: About the Mordecai
Post by: Anonymous on June 02, 2008, 10:16:09 AM
So i can make my charecters know about the Mordicai but thier image of Mordicai will be twisted by folk stories and what they have seen (if they are a surviving mage) so they will think that all soldiers are Mordicai and vice versa?

Well that's how my charecter Cladia sees it anyway. Is that allowed?
Title: Re: About the Mordecai
Post by: Rhindeer on June 07, 2008, 10:27:42 AM
That would be perfectly fine! 8D

I'm revising the Mordecai info, in fact. So yeah, go for it!
Title: Re: About the Mordecai
Post by: Anonymous on June 09, 2008, 11:53:36 AM
good cause she's already in a plot and it would be hell to change it now
Title: Re: About the Mordecai
Post by: Anonymous on January 09, 2009, 01:08:31 AM
I'm a little confused. Do Mordecai affect innate abilities like the breath of dragons? Just confirming, there seemed to be two of you who said conflicting stuff...

...passing by! ^_^
Title: Re: About the Mordecai
Post by: Tally on January 09, 2009, 02:36:50 AM
A Mordecai would not affect a dragon at all, actually. P: