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Chelsika the Plaguebearer

Started by Sylent Hyll, September 12, 2023, 01:55:24 PM

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Sylent Hyll


Image Created by Me via Hero Forge
Edited by Me via Paint

__________________QUICK STATS
Name Chelsika
Age Many Moons
Gender Queer
Species Plaguebearer Fae
Ethnicity Serenian
Height 16"
Occupation Scavenger/Thief
Residence Niahi Woods

__________________IN-DEPTH STUFF

Physical Description
Black and dark purple lesions adorn Chelsika's flesh in several places. Their eyes permanently display dark circles, as though they haven't slept in a while. Although not necessarily gaunt or skin-and-bone, they are slender. They have a forked tongue that others who have seen it in full think is far too long to be natural, and their yellow eyes have vertical pupils. Their forearms are longer than what many people consider natural as well, causing their arms to reach to just above their knees. They have no tear ducts or sweat glands, but they do occasionally seem to "perspire"; when this happens, the liquid that is secreted has a greenish tinge and smells foul (see Magic/Abilities).

Most significant (though somewhat subtle) is the long, forked tongue in Chelsika's mouth. While they do have a button nose, they have no olfactory bulb or nerves; neither does their tongue have any taste buds. Instead, their saliva collects particles from the air to inform them of things (much like that of a snake).

Personality
Gender is...finnicky; expression more so. She, her, they, and them are the most common pronouns attached to Chelsika, but they don't pitch a fit if someone calls them he or him. They like shiny things and mischief, and they prefer to hoard items rather than sell or trade them. When they do trade something, it's almost always of far lesser value than what they try to convince someone it is. Illusions and deceit are their most frequent tools in their various endeavors. While their mischief isn't necessarily violent or dangerous in and of itself, it can quickly turn so due to circumstances that often lie beyond their control.

Relationships

History

Magic/Abilities
Chelsika's body contracts natural diseases more easily than others do. She is highly resistant to many of their effects but not immune, and some diseases that she carries grant her permanent physical traits thereof (see Physical Description). While she is more contagious than others who contract a disease, the diseases she carries are spread and develop in others in the same manner they ordinarily would. However, she can also tap into her innate well of magic to spread them more quickly and easily as well (see magic, below).

The liquid that Chelsika naturally secretes (see Physical Description) carries with it a sickening poison that causes nausea, vomiting, fever, and hallucinations with increasing potency as time wears on. When they bathe, they do become clean just like anyone else; however, the water they bathe in carries this liquid and easily transmits whatever diseases also happen to be carried in Chelsika's body at the time.

The following magic is subject to expansion as I think of ideas.
Don't worry...they're not immensely powerful.

  • Limited Magic Resistance: Although not immune to magical poisons and diseases, those utilizing them find it very difficult to infect Chelsika; such magic (when it does take effect) is less effective, has a shorter duration, and can be more easily purged than when affecting others.
  • Dark Magic Resistance: Chelsika is immune to minor curses, hexes, jinxes, and the like. She can purge herself of more powerful dark magic, but this is exhausting and may take a while depending on the magic used.
  • Healing Magic Immunity: Chelsika is unaffected by magic that closes wounds or purges poisons or diseases from their body. Restorative magic can be used (such as if they're turned to stone), as can other beneficial magic, without issue.
  • Illusions of Sight & Sound: The former are mostly stationary but animate illusions can be created briefly. Chelsika's illusions are intangible but can include effects such as invisibility, something shiny, a wall or door or vegetation where there is none, a pretty girl running away to disappear around a corner, et cetera - basically anything that conceals, distracts, attracts, or otherwise befuddles or confuses.
  • Liminal Space: Chelsika can store things in "pocket universes" that expand or shrink as needed. While they can't store anything particularly large, however, they can store an astonishing amount of trinkets and contraband in multiple pocket universes. The only caveat is that they need a physical representation - such as a pocket, satchel, sack, pouch, or something else - in order to create the liminal space. Once created, a liminal space exists only until it is completely emptied; it then shrinks into nothingness.
  • Infection: This spell allows Chelsika to pass one of the diseases they carry to another by touch, infecting someone with it at its most basic stage; diseases spread this way develop much more quickly and are more contagious than when spread in a mundane fashion.
  • Vermin-Friend: This spell can charm certain types of creatures, calming them and even making them friendly if they're not too resistant to its magic. The spell also allows a kind of silent communication - not telepathy, but rather a kind of instinctive understanding and empathy - with those creatures that have been well and truly charmed. Mice and rats, spiders of all kinds, a multitude of different insects, worms, and the like all fall into the category of creatures affected by this spell; scorpions seem to be immune to it, as are any creatures with a sentient level of intelligence. The spell lasts for anywhere from several minutes to several hours, depending on how strong the target's resistance is to it. Those under the influence of a hive mind - such as ants - are easily swayed; most insects and many more timid rodents are also easily swayed. Spiders and less timid rodents - such as city rats - tend to be far less easily swayed but are still susceptible to the spell. Larger creatures may have larger brains and thus be more resistant. Several creatures can be charmed simultaneously, and a strong enough "pull" may lure other creatures into a kind of mob mentality that grows stronger as the mob grows larger.
  • Shine of a Sprite: Also called a Sprite's Shine, this spell requires only a quick snap of the fingers. Animals will find themselves momentarily blinded and deafened and will be stunned for several seconds; targets other than animals will only be stunned for the briefest of moments and aren't susceptible to the other effects. This is a trick that's often used for a quick get-away but it can render animals susceptible to the charming magic that usually only works on vermin during the time they're stunned. If then successfully charmed, that spell (Vermin-Friend) works the same as it would normally.
  • Bonding Ritual: Although this can be done with people or other sentient creatures, it's far more difficult and thus far rarer to find a fae doing so. This ritual is a semi-permanent exchange with a creature that may not always be equitable. In return for certain abilities or features, a fae can develop abilities or features akin to those of the one to whom they are bonded; that creature gains something in return, usually abilities or features from the fae. The ritual's magic is reversed when either one or both of the individuals dies. The ritual cannot bond more than two individuals to one another at a time.
    Chelsika's Current Bond: Eyes & Tongue of a Snake in return for Wings of a Butterfly Fae.

    Clothing & Supplies:
    • Off-White Long-Sleeved Shirt
    • Dark-Brown Cotton Britches (1 size too large)
    • Length of Thick White Yarn (worn as belt)
    • Very Long String w/Lasso at One End

    Current Liminal Inventory:
    • Clear Marble Half-Filled w/Red Sand: Causes red lines of ink to form on parchment; can also erase those lines.
    • Dark Purple Marble Covered in Permanent Glitter: Only half the marble is covered in glitter; the plain side absorbs ink, while the glittery side preserves ink so that it isn't accidentally absorbed.
    • Pink Marble w/White Swirl (looks like an eye) x2: White swirl sticks to a surface; rest of marble produces a soft pink light.
    • Clear Marble w/Blue & Green Swirls Inside: Green swirl can shift into the shape of various land masses; blue swirl can shift into the shape of various rivers and other waterways.

    __________________THREAD TRACKER
    Current Threads
    Lost in La'marri w/Goldie's Snooty Librarian

    Complete Threads
Fair warning that my DA (linked in profile) contains nudity.
OOC threads listed below are subject to occasional updates.
Wants & Limits
Chelsika ~ Kallippos ~ Aranea ~ Briana ~ Virgil