Advertise/Affiliate Other Forum Main Page The World Before You Play

Guild subforum sign-ups!

Started by Rhindeer, January 05, 2013, 12:04:19 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Rhindeer

If you've created a guild, you can get your own subforum for it!  Just let us know and we'll get it up and running! 8D  The guild's HQ should be a physical place, and be sort of smallish.  Max size for any of these places should be the equivalent of a small village.

Please provide:


       
  • Your guild's name.
  • A link to its info topic.
  • What the HQ is called.
  • A brief description to be used as the forum description.  (We may slightly alter this for syntax, grammar, and tone.)
  • Where the guild HQ is physically located and/or what board you would like it to be a subforum of.
  • Links to any threads you need moved onto the new forum.
Have fun!
Adamaris // Aderyn // Aki // Alexander // Angel // Axieva // Beatrid // Briar // Cadmus // Corryn // Einin/Owl // Emery // Fang // Faolán // Faris // Frost // Hayate // Ife // Jayari // Jirou // Juniper // Katxiel // Khaiya // Kota // Kyran // Liam // Makani // Max // Maya // Mei // Nakato // Naovi // Nasrin // Niaaki // Niamh // Noor // Pepper // Qiana // Qismat // Quinn // Raxta // Riyarin // Rook // Sachi // Sahar // Siobhan // Simonea // Sita // Song // Summer // Valor // Yasmin // Yiroa

alex_xr

    Your guild's name. The Sirens
    A link to its info topic.
http://www.spiritsoftheearth.net/smf/index.php?topic=14091.0
    A brief description to be used as the forum description.
Hidden somewhere underneath the city of Arca lies the grand Siren's Sanctuary.  A place os much mystery and the source of many tall tales and legends.  It is the home to the mysterious Sirens,
    Where the guild HQ is physically located and/or what board you would like it to be a subforum of.http://www.spiritsoftheearth.net/smf/index.php?board=33.0

Tally

Here it is!  Let me know if you have any threads you need moved onto the new board.

http://www.spiritsoftheearth.net/smf/index.php?board=235.0

Looshi

Name: Free Folk of Connlaoth
A link to its info topic.
What the HQ is called: Home
A brief description:
Home is made out of the trappings of an old castle, or at least most of it. The thick stone walls cover a good breadth of land. It was once used for military purposes, and had gone too long abandoned. Whatever people that cannot fit within the walls have thick hide tents set up on the outskirts. Around Home, powerful magic is laid down to create an illusion to keep outsiders away but it wavers in the face of Mordecai.
Where the guild HQ is physically located: Matron's Hallow

Nascent



THE PIRATE
CONSORTIUM

GUILD NAME: The Pirate Consortium
Info Topic: [HERE]
HQ Name: 'Bloody Providence'
Description: A crescent shaped island with a natural cove in the center, Bloody Providence is the private refuge of the Pirate Consortium. Not far from the cove lies the abandoned temple to a forgotten sea goddess -- it is here the pirates have their sanctuary, eating and drinking, reveling and plotting plunder. The island is surrounded by thick forests and jagged cliffs, making the cove the only real access point.
Location: Hivan Ocean

Aeytrious

The Soot Wolves

-The Wolves Den-
The headquarters of a thieves guild known as The Soot Wolves. Secretly located under Arca's wealthiest district, it's the springing point for all of the guilds activities. Well hidden entrances, and many shop fronts all over the city, lead to this hidden complex. Equipped with everything an aspiring thief could ever need, just rumors of its greatness bring in new recruits.
Arca
Guild
The Soot Wolves

Characters
Ryk/Theodore/Rufus
ArjanDirkElijahGeldGulliusHiram
HerewardKheelanKurohanaLex
MalilaMelyndariaMowellesaQuinnlyn
SehrayanahTiberiusValencia
Ritousaey


Brisinger987

The Colony

Colony Valley

A huge luscious valley, home to a multi-racial colony of beings, united by a desire to see Dragons live in harmony with the world around them. It is tucked away in the Terrin Mountains, and is filled with mountainside caves, soaring peaks, the ruins of an old tyrant dragon's fortress, and a lake. Among dragons, word has brought many dragons to join the colony.

Western Highlands

Colonising

TheHighwayman

Cray Investigations and Assistance

The Keep

Ketra

Description: Located just outside the city, The Keep offers a number of services to members of Cray Investigations and Assistance. The large wooden building includes a small stable, a training yard out back, a library, and a number of extra rooms for those who need it. From the outside, it's a rather impressive structure, almost living up to the name... though the clumsily painted sign out front detracts a bit from the image.

Threads that need moving: http://www.spiritsoftheearth.net/smf/index.php?topic=15056.msg144204#new

Menasay

   
  • Your guild's name.
Demonhood
  • What the HQ is called.
Demonhood Forest
   
  • A brief description to be used as the forum description.  (We may slightly alter this for syntax, grammar, and tone.)
A large, forested community.
   
  • Where the guild HQ is physically located and/or what board you would like it to be a subforum of.

  • Links to any threads you need moved onto the new forum.
Well, it would be nice if you added it into the Character Registration and Directory

Reason for asking: I've already asked these two questions: Can I make an Princess OC, answer was yes. Can I make my kingdom Demonhood forest, answer has been yes too. I need a place to set up my OC character cause I can't set her up in Adela.

Link's to forums that correspond with this one: This and This

The Alison Beast

Guild Name: Silverwind Mage Academy
Info Topic: Clicky
HQ Name: Silverwind Keep
Description: Nestled deep within the magical Tanglewood Forest lies the impressive form of Silverwind Keep stretching into the sky. From the outside this towering structure looks to be nothing more than a massive monolith built of white stone but to the discerning magic user seeking refuge or perhaps instruction the keep offers so much more. In a world that doesn't always look on magic users with kindness Silverwind Keep offers a safe haven where magic users can come to receive training without fear of political or cultural oppression. Only those able to pass through the powerful illusions of the Tanglewood and bypass the many magical traps and wards placed around it for its protection will be able to learn but for those who make it through a world of possibilities await.
Location: Ravensway, Serendipity

Klezmer Gryphon

Guild name: The town of Northoak
Info Topic: Here it is!
HQ Name: The Town of Northoak
Description: Resting in the northern part of the Western Highlands, the settlement of Northoak is isolated from the majority of the country, with only one road leading in and out of town. The locals, however, are hardy and friendly folks, and manage to make a living from the local lumber mill, although the town has recently hit a bit of a rough patch with the stream that powers the mill....
Location: Western Highlands, Serendipity.

Threads that need moving:
http://www.spiritsoftheearth.net/smf/index.php?topic=15202.0

http://www.spiritsoftheearth.net/smf/index.php?topic=15216.0

http://www.spiritsoftheearth.net/smf/index.php?topic=15188.0

DaGlobster

Guild name: The Esoteric Order of Salem
Info topic: http://www.spiritsoftheearth.net/smf/index.php?topic=15545.0
HQ Name: Divinum Arce
Description: Operating out of a grand fortress-monastery called The Divinum Arce, The Esoteric Order of Salem conducts their operations here. The castle itself is a grand, sweeping example of religious architecture, hidden on the side of one of the mountains that comprise the Thunderblacks. The castle and the relics of Salem interred within it project a holy aura that seems to shine through the windows and illuminate the area around the Divinum. Any non-humans caught in this light are subjected to great pain and an agonizing burning sensation in their eyes. Only non-humans marked with the blessing of Salem may enter and walk through the exquisitely decorated halls and gaze upon the holy relics within.
Location of HQ: The Thunderblacks.

nahash


  • Your guild's name.
Ajhfeld Long Patrol
  • A link to its info topic.
http://www.spiritsoftheearth.net/smf/index.php?topic=15792.new#new]
  • What the HQ is called.
Riders Keep
  • A brief description to be used as the forum description.
The ALP is a cavalry coup who control bandits on the northern plains of Connlaoth.
  • Where the guild HQ is physically located and/or what board you would like it to be a subforum of.
I would like the guild to be placed under the Sirantil Valley subform.
  • Links to any threads you need moved onto the new forum.

Tak

Court of Dreams
http://www.spiritsoftheearth.net/smf/index.php?topic=15816.new#new
Located in the Hall of Dreams, in a dream.
The Court of Dreams sorts out and makes all of your dreams.

Zero

Guild Name: Blood of Ash

Info url: http://www.spiritsoftheearth.net/smf/index.php?topic=14435.0

Name of subforum: Temple of Ash

Location: Kishahn Jungle

Threads to be moved:
http://www.spiritsoftheearth.net/smf/index.php?topic=14439.0

http://www.spiritsoftheearth.net/smf/index.php?topic=16076.0

Description:
An old temple of marble columns deep within a secluded section of jungle. Crumbling statues of men, those worshiped through time, litter the grounds surrounding the temple. Outwardly it seems decrepit and run-down, with vines snaking up cracked columns. The true impressiveness of the building is the myriad of catacombs, rooms, and chambers that form a labyrinth that stretches for miles and miles deep underneath the earth, where darkness reigns supreme.

Tak

www.spiritsoftheearth.net/smf/index.php?action=recent
God School
Situated in a dream/reality hybrid. Educates young gods.

Codestar7

Name: Vrykilus

Page: http://www.spiritsoftheearth.net/smf/index.php?topic=16430.msg179832#msg179832

Name of Subforum: Vrykilus

Location: Kilanthro Mts.

Description: A Vampiric Social and Hunting Guild located directly north of Reajh, deep in the Kilanthro Mts. Blood can be found all around the mansion built by Trouis the Black over 6500 years ago.

Rhindeer

Subforums have been created! 8D
Adamaris // Aderyn // Aki // Alexander // Angel // Axieva // Beatrid // Briar // Cadmus // Corryn // Einin/Owl // Emery // Fang // Faolán // Faris // Frost // Hayate // Ife // Jayari // Jirou // Juniper // Katxiel // Khaiya // Kota // Kyran // Liam // Makani // Max // Maya // Mei // Nakato // Naovi // Nasrin // Niaaki // Niamh // Noor // Pepper // Qiana // Qismat // Quinn // Raxta // Riyarin // Rook // Sachi // Sahar // Siobhan // Simonea // Sita // Song // Summer // Valor // Yasmin // Yiroa

Anadwen

Guild: The Adachi house (link in my signature)

HQ: The Adachi Residence

Description: Lush gardens of sakura trees surround a large residence that has been home to many generation of dragon-blood warriors. However, intruders, beware: the gardens are a private property. And intruders will be punished!
Built between the rivers that entwine within the forests, and partly on a large rock, the residence has countless rooms, halls, training halls, and even underground cells for anyone that would break the laws of Adela, or the personal laws of the family (such as intruders! that's where you go if you wanna walk under the cherry-trees without permission). Nearby, the family cemetery lies on a hill in a more secluded part of the forest - the Hill of Silence.

Location: Draconi Forest, Adela

Threads that need moving: A LOT OF 'EM. A LOT.

Klezmer Gryphon

Guild: The Essyrni Thieves's Guild

HQ: The Laughing Jackal

Description: On the outside, the Laughing Jackal looks, feels and smells like a regular tavern in the middle of Essyrn, ironically named for its owner who rarely laughs at all.  However, the tavern is also home to the Essyrni Thieves' Guild, who go to great measures to assure that their front is not compromised.

Location: Essyrn

Threads that need moving: None at the moment.

Tags: