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Sage Whitechalk, first born son

Started by Whim, May 22, 2019, 03:10:29 PM

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Whim

Name Sage Whitechalk
Age 24
Sex Male
Species Human
Ethnicity Serenian, Altas Verde
Height 5'10"
Occupation Heir to House Whitechalk
Residence Whitechalk Manor, in the shadow of Wyrm Mountain

Physical Description
Sage stands at average height, with the slender-yet-athletic build of someone teetering still between adolescence and adulthood. His features are pretty and delicate, heavily favoring fey ancestory, usually graced by the confident smirk of a boy who has known nothing but success in life. He has a wild mane of the Whitechalk's silvery hair, well-styled of course, to look perpetually wind-blown.

The Whitechalk heir favors loose silks, when he bothers to wear much of anything at all.

At court functions, or on the non-occasion he goes to war, Sage armors himself with a white-gold breastplate trimmed with indigo. At all times he wears an silver ring, engraved with the whitechalk family crest, and fitted with a large aquamarine - his spirit-stone.

Spoiler
Art by Verdant

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Personality
Sage the beautiful heir to a powerful and illustrious family of mages. He is a unique specimen and knows it, and carries himself with all the arrogance and bravado he can muster. When Sage enters a tavern, everyone gets a round and their dinner paid for; if there is an archery contest he needs to win, and strike his opponents' arrows down mid-flight. Of course, surrounding himself with an entourage of sorcerers and magical creatures to draw power from helps him stay the center of attention.

Sage is well aware of his precarious position in life. He may not always have his family fortune, wizard-servants, or dashing good looks. He is bad with money and spreads himself far too thin working to make and keep friends.

His one true achievement, independent of his station, is mastery of the Children's card game Monster Mash! He is, nonetheless, deeply embarrassed by this fact...

Magic/Abilities
Sage can mimic and amplify the magic of others. At a given time he can only command one set of powers, which means to acquire a new spell he must give up an old one. By proximity Sage knows if someone has magical potential, but not necessarily what they can do. It is completely possible for Sage to steal someone's magic and have no idea how to wield it properly. If he were to stick a single spell, Sage could indeed surpass its user with practice. Nonetheless, he has a short attention span and gets bored very easily.

As a highborn heir, Sage is trained in riding, swordplay, and forestry. While he is not an especially gifted fighter, years of practice has made him a competent knight. Coming from the Whitechalk family, known for being indolent and reliant on magical servants, he is proud of his middling martial prowess.

Lastly, Sage is a rather talented player at the children's card game Monster Mash! He became hooked on the game as a boy, some years ago, when it first grew popular in Serendipity. As a young man he continues to play, and win, though is rather embarrassed about the whole thing and tries to keep his life separate, despite the fame and notoriety it wins him... among thirteen-year-olds.

Relationships
Rosemary Whitechalk, proud mother
Juniper Whitechalk, annoying younger sister
Basil Whitechalk, adoring little brother
Sarah Whitechalk, estranged cousin

History
Sage is First Born son the Whitechalks of Altas Verde. The reclusive family dwells at the foot of Wyrm Mountain, known for their eccentricity as much as their magical power. He has been raised since childhood to be heir to his house. Despite this burden he is \ashamed of his family's indolent ways, and has strives to achieve the martial prowess held in high esteem by other families in Altas Verde.

During his childhood he was quite close with his cousin, Sarah, who was later banished from the family for lack of magical potential. His sister Juniper had a role in this, but was young enough he cannot hate her it The experience has nonetheless soured him on his family's hands-off approach to rulership.

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Guilds:
Wyrdwood Academy of Arcane Science

Events:
The Midnight Harvest
Into the Mouth of Qokagax

Characters:
Ewan ap Rhys - once a great sorcerer, now a small boy
Anwen ferch Rhys - scholar of blood magic
Duke Blackthorn - Duke of Dawn and Dusk, Warden of Weal and Woe, and all-around evil faerie
"Kaliam" - magically conjoined apprentice wizards
Maergath - Magister of Soulshaping, necromancer, angry and hateful wizard
Narlis Thordane - Hero for hire, proud and unrepentant scumlord
Niamh Wayrest - trader in forbidden lore, purveyor of curiosities
OLIVER THE BARBARIAN - a very reluctant hero and monster-slayer
Sage Whitechalk - heir to the Whitechalk Family
Saoirse Nettlefield - Headmistress of Wyrdwood, conniving academic