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Our Lady of Turbid Waters (Glori, open)

Started by Rylok, December 07, 2020, 07:54:49 PM

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Rylok

Angoril's tribe of goblins, the People of Turbid Waters, thrived under her patronage. They were a large tribe, fat and strong. Their village was well fortified, boasting of a stacked rock wall, pens for goats and pigs, a temple for their goddess-who-lived-among-them, and a healthy spiritual life. Their main form of worship was to find travelers and bring them to the Lady, then watch with glee as she played with and devoured them. It was significant, representing how the tribe would destroy and devour their enemies under her guidance.

A raiding party roved through the forest, gibbering in glee as they ran and chased prey. The hunters collected small prey for the people of the tribe, then turned their attention to a tribute. Last week, the hunters had driven in a bear and were honored, but the hunters group that had brought in a basilisk once were given great honors by the shamans, getting a year off of building duties and were to be given the finest cuts at all the tribal ceremonies. The only thing more valuable than a basilisk to the lady was a human. She enjoyed their fight and their screams as she played with them. They were, preferably, to have a weapon. If they had magic, all the better. Skeld was armed with the knockout gas and Gortch had his hammer, named Sleepy-bye, to knock out their tribute. The other eight goblins had their blades and arrows to engage prey. They would find something. They always did.

glorikat

Eira did not believe in omens.

This may have been an odd belief among magic-users, but it wasn't particularly so to the young woman whose tripping steps had currently led her along the forested banks of a small tributary stream in Adela. She may have grown up with magic in her blood and the knowledge that there were still things out there that she didn't understand, but she had always faced these things with a logical outlook and an utter lack of superstition. Omens and portents were just easily-explained coincidences weighed down by the worry of petulant priests and hedge-witches to Eira, things mortal creatures clung to in an attempt to protect them from the terrors of the next world - and creatures that would send you there in this one. She understood why humans paid heed to those things, while retaining an utterly irreverent lack of respect for such backwoods divination herself; after all, the lion may understand why hens fear the fox, but never condescend to be afraid themselves.

Superstition was all very well for the defenseless in the realm, but she'd personally found little use for it, and so she'd ignored everything that may have given a fearful nature pause: the clump of dark brown tea leaves that had appeared as two predatory eyes in the bottom of her cup that morning, the inexplicable thump that had knocked an old tome off of the shelf of her Ketra residence (a ratty old tome of Goblins, Gremlins, and Ghouls that she'd helped the original author with, but intended to expand upon further sometime in the future), or the frustrating disappearance of a treatise on rare swamp plants that she'd sworn she'd left on the hall table last night but now couldn't find at all.

Her mood hadn't improved with the trip into town to replace her copy of the plant compendium, and when the charming manuscript seller that she'd often stopped to talk with playfully warned her "not to let the trolls get you," because of recent sightings in the fields around the capital, she could hardly summon the ghost of her normal radiant grin. But as she continued along the bank of the stream under a sun sliding towards late morning, hazel eyes trained on the ground and golden hair a-glitter in the light, she felt the deep peace of the forest settling into her bones. It had been a rough morning, to be sure, but it was a beautiful day, and if she was right, this forested wetland area would be just the place to find the Arisaema dracontium nigrum she'd come searching for.

Rylok

"Oooohh... Gortch cooed quietly at the sight of the slim little herbalist. Skeld smacked him on the back of his head and hissed an invocation to be quiet. The pack of hunting goblins spread out and circled their prey, slowly, carefully, hungrily. Plant people were squishy, so they'd have to be careful to capture her alive, but if they succeeded, the Lady would be so happy!

Skeld flashed several hand signs. Two of the younger goblins nodded and dashed into the clearing with nets, warbling a war cry to try and panic the human into running towards the amassed group hiding behind her. Or, if she didn't run, maybe they'd snare her in their nets. It was a fool proof plan!

glorikat

It was the smell she noticed first.

It wasn't immediately offensive; rather, something off-sweet that whispered in on the breeze, interlaid with the pungent vernal offerings of a forest ripening under a rising sun. It reminded her of the deep bogs to the north and far south, the scent of decay like a sour-rich bouquet the aged like wine. To Eira's nose, so recently attuned to the filth of Ketra, it was nearly commonplace, a ghost of the present snaking like a whisper through the purity of her past - and it was that, more than anything, that alerted her to the present.

It was the crack of the twig behind her that she noticed second, presaged by the caterwaul behind her. Stupidly, blindly, she paused, spinning mid-step to check behind her. The sight of two orc youths sent a brief jolt of surprise like ice down her spine, though it was quickly chased away by a rumble of laughter. Planting both feet, Eira cocked a brow at the two orcs with the nets, flicking a hand through the air before her face in a gesture that sent a vine arching above her and snaring one of the devices.

"It's too fine a day for silly games," she called to the two figures in front of her, palms held loosely and open before her, as if to show that she held no weapons. It wasn't necessarily her fault that she was so unconcerned as to fail to cover her back; after all, who would dare to face a dragon?