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Priss

Started by Mellifluous Magenta, April 30, 2023, 03:49:42 AM

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Mellifluous Magenta

__________________QUICK STATS
Name
Priss
Age
Young Adult
Gender
Female
Species
Nyxling Goblin
Ethnicity
Serenian
Height
3'10"
Weight
124 Lbs.
Occupation
Raider
Class
Javelineer
Residence
Transient
__________________IN-DEPTH STUFF
Physical Description
A small, diminutive Gobliness, Priss has porcelain alabaster skin and stark white hair, which she typically wears in pigtails, with the hair on her head done in braids. Her visage is triangular and V-shaped in profile, with a sharply-pointed chin, a petite nose, and big, doe-like cyan eyes. She possesses plump and pouty lips, which are often accentuated with glossy cyan lip paint that matches the color of her eyes. Finally, her features are framed by high-arched, sharply-defined black eyebrows.

Characteristic of her species, Priss has large ears, somewhat comparable to those of an elephant.

Physically, Priss is incredibly busty, to such an extent that her breasts are perhaps her most salient feature. These are set in a relatively narrow upper frame, with slender shoulders, a small ribcage, and a thin neck. Almost by necessity, Priss has a very brawny back musculature and thick, muscular arms. She also maintains a strong core, though this is somewhat concealed by a small layer of baby fat which prevents her from having a highly visible abdominal musculature.

As pertaining to her lower body, Priss has big, voluminous hips. This feature is complemented by a gigantic, steatopygian backside and chunky thighs, ripened with equal parts trained muscle and feminine corpulence. These form into shapely calves and delicate feet.
Personality
Priss has a bloodthirsty streak, for she often must kill to survive. And yet, she maintains a fiercely energetic, vivacious character. She has a sickly-sweet nature, capable of making friends with almost anyone. Her energetic personality makes her highly industrious and she seeks to develop skills that might distinguish her in some way, especially if those skills relate to violence. For all of her bloodthirst, she craves to be valued. For this reason, Priss has perfectionist tendencies, creating a powerful desire to achieve uncompromising perfection in everything she sets her mind to.
Abilities
Javelin and Throwing Spear Proficiency: Priss is very proficient at wielding javelins and throwing spears. While she has yet to master javelin and spear throwing, she can reliably hit watermelon-sized targets out to a distance of 35 meters with an amentum javelin.
Athletics: Priss is quite strong and athletic, even if her short stature might suggest otherwise. She has an abundance of upper body strength, allowing her to throw javelins with a surprising amount of power. Due to her long legs, she is also a relatively fast runner in short bursts.
Language: Priss is fluent in Common.
Possessions
Amentum Javelins: Priss typically carries eight javelins while adventuring, raiding, or entering combat. Each javelin has a small amentum attached which not only increases their range and stability in flight, but also enhances their speed and power.
Short Sword
Katar
Leather Outfit (Art Concept from Dark Avenger 3)
Miscellaneous Adventuring and Survival Equipment
Relationships
TBA
History
Born into a tribe of Nyxling Goblins in the Serendipity Riverlands, Priss was raised in a semi-nomadic bandit community, eking out an existence at the edge of civilization via highway robbery, looting, and raiding. Naturally, she learned many of the necessary skills to survive in the Serenian wilderness from her relatives. However, since Priss was born without the gift of magic, she was often overlooked in favor of her older siblings. Nevertheless, the young Priss was always well cared for by her family and tribe.

Unfortunately, Priss's life took a sudden turn when a lone adventurer hired by a minor noble invaded her tribe's home cave, killing everyone inside. She only survived the ordeal by hiding in a deep area of the creek running through the cave. As a result, Priss lost her entire tribe save for her mother and two older sisters, who had been out patrolling during the massacre.

With what was left of the family, Priss's mother decided to move in with a new bandit clan—one primarily composed of humans. It was here that Priss grew into a young adult Gobliness, becoming a raider herself.
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