Cray Investigations and Assistance (CIA) wants you!What is it, you ask? Why, it's the best place for everyone to go! Each member can fulfill their role in whatever way they pick—they can go treasure hunting, they can hunt down criminals, they can go look for good ol' Aunt Sally's lost cat. People bring in requests and say how much they can pay for it, and the members can take up the requests, alone or with friends! Now let's say you aren't the adventuring type, that's okay! Some people stay back at the guild home, working on taxes or recruiting. There are always more jobs that can be fulfilled! Heck, you could be the cat petter if you wanted to!
Who can join? In the words of the late boss (Highwayman), "Absolutely anyone! Well, that's not entirely true. No bloodthirsty maniacs, man-eating monsters, or the like are welcome. Exceptions made for characters who are good at hiding it. Also, man-eating monsters does not include plain old regular monsters or monster-looking people. They're free to walk right in." But know this—if you send in someone to do damage to CIA, CIA will get their revenge. The management is pretty loose (heyyyy punny!), however, so it isn't hard to join the guild.
How do I join? Well, that's the easiest part! Comment in this thread if you'd like in (which you obviously would), and we can get to plotting right away! Most people join the guild through Tanya—the girl who drinks and brings people home. Also known as the manager. But your character is welcome to join by running into one of the other characters... or even by happening upon the guild, which is on the outskirts of Ketra.
Right. Location. Quoting the dear Highwayman again, "The guild headquarters,
the Keep, is located just outside Ketra. It's a large wooden building with a training yard out back, a library, stables and rooms available for those members who need them. Can't miss it, especially since Jax put up a giant sign out front... which kind of looks like it was written in blood, as he used red paint and did a sloppy job of it..."
The last plotting page was here: It's a link, guys! Feel free to read up on more information there.
Weirdos already in CIA:Boss:
Jaxel Cray. He's currently MIA, teleported into a random land by Albacore. It's possible that he might return someday. He is best known for his random bouts of acrobatics and his odd personality.
Manager:
Tanya Danes. She has somehow found herself in a position of control, since Jaxel went missing. While Tanya's job includes all sorts of things, she mainly focuses on recruiting. At bars. She's known for her drinking and her flirting... and her drunken behaviors, if you catch her wasted enough.
Trainer:
Eirdis Stoneoath. She, well, trains people how to fight! Eirdis is known for the fact that she's somehow not a guy (dwarven beard), her ability to drink, and, of course, her fighting!
Members: ... I'll do this later. <3