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Zathàni Únlàza - Wanderer

Started by Klezmer Gryphon, June 08, 2016, 05:52:26 PM

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Klezmer Gryphon

__________________QUICK STATS
Name: Zathàni "Zatha" Únlàza
Age: 17
Gender: Male
Species: Sionhai
Height: 5'3"
Occupation: Odd jobs wherever he can get them.
Residence: Has no home and wanders wherever he pleases.

__________________IN-DEPTH STUFF

Physical Description
Zatha, as his friends call him, is not a tall fellow at 5'3", and could probably use a few inches, but he's not complaining. Aside from that, Zatha is pretty average for a Sionhai; russet fur that fades to black towards his forearms and shins, and a patch of white fur at the end of his tail, complete with orange eyes. Beneath his fur is a rather lithe and toned figure, although he's never considered himself "athletic".

Clothing for Zatha is rather primitive in construction. A simple loincloth and pair of buckskin leggings cover his legs, over which he wears a cotton shirt and rope belt, from which hangs a copper knife and a pouch with several small stones and his sling. With simple wood and rope sandals, his basic daily outfit is complete. For a bit of fashion in his daily wear, Zatha has a bone charm necklace around his neck and a simple straw hat on his head.   

Personality
Zatha is a bit of a cheerful fellow, and isn't one to let tough time get him down. He's attentive and alert to the world around him, which has saved him more than once. The fox is adventurous to the point he might even be considered reckless, and has on more than one occasion tempted fate with his rash actions. Even so, he's not entirely impulse driven, and can be quite the puzzle solver. Zatha also has a reputation for being shrewd and clever with people, and while he is certainly a caring young lad, he is irreverent and sarcastic. A high-spirited freewheeler, he is a born rule-breaker, and while he has the sense to not do anything explicitly illegal, a lot of his antics flirt with that line. With that in mind, Zatha is uncomfortable with large cities and urban life, and although he gets excited when meeting new people, he tends to hesitate when deciding whether or not to talk to a stranger.

Magic/Abilities
Slinging - With skills and accuracy developed from years of practice, if you give Zatha a sling, he can hit just about anything he wants with it. He also is very good at making slings from just about any type of cord, although he prefers plant fibers such as jute or sisal.

Survival - Wandering around has given Zatha a good working knowledge of the lay of the land. He can scavenge, forage, hunt, and cook, as well as perform basic first aid such as bandages, tourniquets and even rudimentary sutures if need be.

Bilingual - Speaks Common and the native Sionhai dialect.

Zatha is also literate, but, while he can read Common, he prefers reading things in his native tongue of Szìagyé.

Relationships
To be added as he is played.

History
Zatha isn't one to talk about his past much. He says it brings up... bad memories. If pressed about it though, he'll reveal a few key things; born into a traditional Sionhai clan in the northern reaches of Connlaoth, he was raised by his uncle after his father was murdered while on a trip through the Kilanthro Mountains at the age of seven. Soon after, his uncle was exiled after a disagreement with the clan leadership, with Zatha being kicked out with him. For the next few years, they lived the life of traveling hobos, taking work wherever they could find it. At the age of fifteen, Zathàni's uncle was imprisoned in Adela after getting in a scuffle with some guards, effectively leaving Zatha to wander on his own.