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Shamgar, the gryphon tinkerer

Started by Klezmer Gryphon, June 15, 2013, 10:19:07 AM

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Klezmer Gryphon

__________________QUICK STATS
Name Abbadon Shamgar Silverwing (Prefers to be called Shamgar)
Age 23
Gender Male
Species Gryphon
Ethnicity
Height About 4'5" at the shoulders, has a 13 foot wingspan. Is about 6'5" from beak to tail
Occupation Tinkerer
Residence Wanderer

__________________IN-DEPTH STUFF

Physical Description  Shamgar stands at average size for a gryphon his age, 4'5" at the shoulders, and, like most gryphons, he has the head, talons, wings and tail feathers of some variety of bird, and the body of a big cat. With silver feathers, a dark grey beak and matching talons, black fur from the shoulders back and a cute pair of green eyes, one is tempted to call him adorable; the pair of modified goggles hanging around his neck, the leather satchel thrown over his shoulders, and the smudges of oil and grime on his face and talons says otherwise, but some might find the combination endearing. However, the young gryphon constantly keeps his wings close to his body, which hides a set of abhorrent scars on either side of his chest that look suspiciously like talon scratches, even though he says they're just from accidents that happened while he was tinkering with something

Personality
When one just meets Shamgar, one of the first things they'll notice about him is that he's always tinkering with something, or thinking about machines and how they work. Be it as simple as a safety pin or as complex as a cuckoo clock, if it's got any sort of mechanical mechanism, he's bound to be drawn to it, and generally, the more complex the machine is, the more of his attention one has when explaining how it works. In a way, his passion for tinkering and learning is sort of an addiction.

Another thing one would notice, is that while he's real friendly and willing to lend a hand, the gryphon also seems a bit... withdrawn and distant, as if there's something missing behind the kind smile on his beak. Often, he gets very moody and can go from being on top of the world to the deepest pits of despair within the same hour. Because of this, Shamgar has a hard time expressing  how he really feels with anyone, and frequently buries himself in a book when he feels a conversation might be heading to an uncomfortable topic.

Magic/Abilities Flight: pretty self explanatory.


Relationships


History
Shamgar was born and raised in Serendipity. As a child, he showed a great interest in the cuckoo clock hanging above the fireplace, and started tinkering with it at the age of eight, much to his mother's chagrin. Over the next couple of years, he gathered some tools and materials by doing odd jobs around town, and really began his days of experimenting and tinkering in earnest. Although the majority of the town thought he was weird and sometimes crazy, he was a good fledgling and left practically to his own devices (thanks in no small part to his mother's silver tongue).

One day, however, when Shamgar was about 16, he had been at the library reading some old tomes about the mechanical wonders of the ancient dwarves and came home to his worst nightmare. His house had burned to the ground, but that was not the worst part; the dying screams of agony from his mother still haunt him to this day. With no one to protect him, and no one willing to take the town's weirdo into their home, Shamgar was de facto kicked out of his hometown. Since then, he's been wandering around the three kingdoms, wondering what went wrong that day.


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