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Murmur the Disciple of The Inner Path

Started by Scythe-Nova, September 06, 2014, 02:25:39 PM

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Scythe-Nova

_____________Murmur the Disciple
Name: Murmur
Age: 32
Gender: Female
Orientation: Still figuring that out
Species: Human
Height: 6.5 feet
Occupation: Monk
Residence: Nowhere

_____________IN-DEPTH STUFF

Physical Description
Murmurs physical fitness is far above the average human but despite that she looks thin and gangly, her skin is olive and marred with scars mainly on her legs, arms and neck. Her Eyes are gradient coloured yellow and becoming darker and more orange towards the outer edge of her iris, Murmur often wears an expression of bliss on her face and her grin only seems to become wider the more one looks at it.

Murmur clothes herself sparsely with a collection of very bright yellow strips of heavy cloth covering her with some modesty, Her jet black hair is tied to a long braid with thick ribbons of the same colour as her Clothing. The only diffrent coloured item on her body is the plate armored elbow gauntlets and plate armored thigh-high greaves which are jet black in colour, both of them are heavily reinforced and very very heavy but despite that Murmur seem to be able to move completely unhindered by their stiffness or weight.

As for Murmur's womanly traits there is not much to speak for as her chest close to flat and her hips are not that pronounced, it is not as if it's hard to see that Murmur is a woman just that she is very tomboyish in her appearance

Personality
Murmur is not what you would call a calm person, She is very competetive and agressive also she is an incurable thrill seeker. However the thrills she seeks are mainly ones where she has to put her life on the line and keeping her adrenaline up, She seek fights and it does not matter with whom she happens to find herself entangled in deadly combat. However due to the training she underwent as a monk hinders her from actually taking the life of her opponent, this flaw is however unconcious as she does not notice that her body reacts to signs that her opponent is about to expire and then naturally stops her from actually killing her opponent in one way or another.

Murmur however seems to be very lonely as a person, much thanks to her lust for fighting. And even though once she has fought with someone she will act much gentler towards them no one ever stayed around to befriend her out of fear of getting locked in battle with her again, And deep inside her mind she seeks one who would stay with her and being her friend.

Murmur will not challange just anyone to battle as she knows that some people just can't fight very well and would not give her the thrill she so desires, Thus she knows how to read peoples rough fighting abilities by simply watching them move about. Once she finds one who seems to be on par with her she voices her challange towards them and will keep doing so untill they relent and fight her.

Likes
Murmur Loves the heat of battle.
Her favourite type of food is the very spicy kind it reminds her of her home village in Essyrn.
All kinds of acts that makes the blood rush with adrenaline.
Taking long hot baths.
Winning a Fight.
Loosing a Fight.
Long Training Passes.

Dislikes
Studying is one of the things Murmur openly hates.
Murmur have never liked sweets.
Having her challange rejected is something she dislikes, but she will not give up!
Not having any friends is a fact Murmur dislikes very much.

Magic/Abilities
Murmur have no magic powers however she does have divine power derived from her monk training. The training as a monk has left her body athletic and thin but still overflowing with strength and agility. Just the training she underwent as a monk made Murmur's body well toned without increasing her bulk at all.

Calling it divine power is maybe a bit too much as there is no god granting her powers, But the power comes from the outside and from inside. It's a power made by the divine but adapted by mortals and such it is a divine power that Murmur utilizes, the power itself is used to augment the power within ones own body such as Strength, Agility, Perception, Speed, Toughness and even Regeneration.

The teaching of this divine power is called "The Inner Path" and most people are not able to utilize this power in all it's aspects without serious concentration and even then just for a very short time with long intervals between usages, Murmur however can not only utilize every aspect of this power but she can do it so easily and naturally. To Murmur this power comes as easy as breathing and she seems to be able to hold this power up for a seemingly indefinate amout of time, the only aspect of this power that she needs to concentrate on to activate is her regeneration. The only one more proficient in this power than her is the master monks of "The Inner Path".

The plated elbow gauntlets and thigh-high greaves that Murmur wear are made out of black metal in many layers and sheets and reinforced with thick plates and bands of metal, to a normal human these greaves and gauntlets would be all but unusable thanks to their immense wheight but to Murmur they wheigh next to nothing.

Murmur is by standards a very good fighter but nowhere near a master, Murmurs fighting skill is close to that of a street brawler who just started to fight but still has a great physical condition to get a good start. She lacks experience in fighting so her form is flawed and full of openings however she constantly seeks fights so it will not be long utill she has a good amount of experience from fighting no matter if she looses or wins.

Relationships
Murmur has no friends but she knows everyone in the hidden monastery of "The Inner Path", and the ones she knows the most are the five masters of the monastery. Which are the ones who taught her "The Inner Path" directly as Murmur seemed to take to the teachings naturally.

History
Murmur is not her real name it is the name that the monks gave her she was known as Thal Rasmalh, Daughter of Nihil Rasmalh a citizen in the small village of Tehara. Tehara is located in the middle of a pass that runs through two enormous plateus spanning many miles the village is most known for its contact with the hidden monastery of "The Inner Path", Many caravans travel through the pass as it is a very safe passage compared to the desert around the plateus so trade is a flourishing buisness there.

Thal's childhood vas not strange in any way untill her seventh birthday when one of the Master Monks traveled to Tehara in search for a new disciple, And as the Monk was about to give up on his search when he met Thal who had gone out with her pet dog for a walk. The Monk could immediately see that Thal had a natural affinity for the divine power, The monk asked Thal for her name and also if she could take him to her parents. As Thal and the Monk arrived at Thal's home her mother was waiting for her and were very suprised to see her in the company of the Master Monk, The monk spared no time before telling Thal's mother that her daughter was very gifted and asked to take Thal to the monastery to become a disciple. To the people of Tehara becoming a disciple of the hidden monastery was a great honour and such Thal's mother approved of the idea but told the monk that she wished for her daughter to stay with her for one more week before going to the monastery, The monk agreed and said he would return in one weeks time giving Thal time to spend with her family untill it was time to travel to the monastery.

The fated day came and Thal was taken away to the monastery for training to become a disciple of "The Inner Path" and as her training set in it was obvious to all the monks that Thal was a natural genius to the technique that was essential to utilizing "The Inner Path". The years passed quickly for Thal now given her Monk name "Murmur" and her skill just kept on growing but something that the Monks had not foreseen was beginning to show itself from her training, Her competetive personality and lust for battle worried the disciples around her. The training was impacting Murmur negatively in the master monks eyes and such took Murmur into the secluded part of the monastery to train her away from the other disciples in hopes that this development would correct itself, But alas it did the opposite and after just a year in solitary training Murmur left the monastery in the dark of night.

That night Murmur returned to her home in Tehara and met with her mother who were very excitied to see her but also very concerned about the development of her personality, but it was not enough to ruin the night that Murmur spent conversing with her family simply spending quality time with them and her five year old baby brother that had come along when Murmur was at the monastery. Her pet dog however had passed away some years ago which saddened Murmur but not enough to ruing the mood, Morning came and Murmur said her goodbyes to her family and left Tehara for good. She traveled through the great Moraki desert before arriving at the golden city of Essyrn where she somehow stumbled upon a man with a sword surrounded by a crowd that was shouting about everyone being a coward for not facing him in battle, Murmur felt her heart skip as the man laid his eyes upon her she felt the battle spirit coming from the man making Murmur very excited.

There was not so much as a word before the battle broke out, Murmur and the Swordsman rushed at eachother exchanging blows as they met in the charge. As Murmur had no weapon or armor on her she got injured every time they exchanged blows but to her it did not seem to matter at all, The battle ended not long after it had started as Murmur fell over due to excessive bleeding and the swordsman loomed over her with a smile. He laughed at her and complimented her on surviving with such shallow wounds from his sharp sword and Murmur laughed in turn as she exclaimed her happiness and excitement over the battle, The swordsman seemed to swallow his breath when he saw the grin upon Murmur's bloodied face and raised his sword once more. Murmur saw the glint of the blade before another flash of steel descended upon her but to her supprise the sound she heard was that of steel against steel, and when she looked up another sword had been put in the way of the first thus blocking it.

The other sword belonged to a city guard who without hesitation delivered a mighty kick to the swordsman sending him tumbling to the ground, Murmur felt her body being lifted up by two sets of hands as the citizens around them had rushed to Murmur in hope of saving her life quickly they used strips of cloth to wrap her wounds stopping the bleeding. At this point Murmur found herself drifting in and out of conciousness before passing out entirely the last she registered was a man yelling something about needing more sutures, Murmur awoke when she felt something wet against her forehead and she opened her eyes to see a woman sitting beside her with a kind smile upon her lips. Murmur tried to get up but was promptly pushed down again by the woman who begged of her to not move, Still feeling very weak she obeyed and asked where she was and the woman said that Murmur were in the care of a street doctor who had gotten too close to the fight with Murmur and the swordsman but Murmur had saved him by taking a blow to the neck. Murmur did not even remember doing so but kept quiet and instead asked how long she had been here and found out that she had been passed out for over two weeks, not only because of bloodloss but the swordsman had been using a coating of poison on his sword.

Murmur let herself be taken care of and her recouperation took another week before she were fully restored, She thanked the doctor who had saved her and also asked if her knew were the nearest armorsmith were located. Upon arriving at the armorsmith she asked him if she could put in a comission for leg and arm armor suited for defense and brawling, She also asked that it be made out of black metal and extremely reinforced with heavy plates and bands. The smith told Murmur that it would be very expensive to make such armor but she insisted she had the funds for it, The smith agreed to make this equipment for Murmur and told her that he needed to get the materials prepared first and Murmur told him in turn that she would go and fetch the money for the comission.

Murmur being a Monk had no money of course but she had an idea of how to gather some money real fast, She went to the marketplace and began to use her nimble fingers, quick wits and improved perception to lift many small amounts of money from the visitors to the market. in just an hour she had gathered a lot of money this way and then made her way back to the blacksmith and paid him with the money and noticed she had money to spare, She asked how long it would take for the work to be done and was told that it would take as long as three weeks. So Murmur decided to rent a room at an inn untill the armor were finished, Murmur drifted around the city for those three weeks and when the armor were done she left and traveled out into the open world before her and to this day she still travels around the world searching for the next thrill.

_____________THREAD TRACKER

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