Eun'ee struck an unnecessary pose, smiling brightly. "Yesssss! I know everything about this! S'my favorite subject!" Of course, he waited for Kahlen to finish with her answer, smiling softly at her all the while.
Mo noticed blinking at Eun'ee with the innocence of a confused child. A-ha! A way out of this affair, perhaps? I'll have to get her closer to Eun'ee somehow. Now, back to business. She put one hand behind her back and put her thumb to her mouth so she could thoughtfully chew on the thumbnail. How could I have forgotten all of this?? In despair, she put her arms at her side, leaned against the wall and mumbled, "I studied so hard everyday. I studied this especially hard. What happened?"
Eun'ee smiled at her, realizing his smile was incredibly happy--hah! He one-upped her for once! "You studied hard, not well. You're supposed to study in rational amounts of time without making yourself cram it all--like me."
Eun'ee swore that, during the dead silence that followed his statement, a cricket chirped somewhere far off. "You study?"
"Of course I study!" Wallowing in annoyance, he looked off at the door. "Despite popular belief," he grumbled. He shook his head and smiled at Ryder. "You've taught us of four narcotics: Tenberey, Dosh, Phait, and Yeddl. Tenberey is a sedative that makes all users sleep for at least two hours. When the users awake, they remember everything that happened up until they passed out. It can be taken orally, which means that someone can slip it in a drink or a sweet treat (since Tenberey is very bitter).
"Dosh is a hallucination drug, which can be very helpful when one doesn't want guards to be able to pinpoint who exactly killed the one they were protecting. Dosh doesn't cause the user to be sleepy like Tenberey. Instead, for a few hours--its time limit is different for each person--the user finds himself lost in his own little dream world, thinking he sees or hears or feels things that he doesn't. It has to be injected, so it's a little harder to use. Not only that, Dosh is illegal in some areas, so it's hard to come by.
"Phait is the mother of drugs. It, too, is a drug that must be injected that many of the elite assassins use. It numbs the recipient, so the assassin can do whatever they wish with the disarmed person. However, the only downside is that, despite the length of its effects, Phait doesn't cause the recipient to forget what he or she sees. So, if the assassin isn't careful, the guard--or whoever it may be--will be able to give very intricate details about the incident.
"Finally, there's Yeddl. Yeddl is somewhat of a laughing gas. It is normally found captured in itty bitty vials. There are two types of Yeddl--blue and green. Blue is the most potent. Many who do not use blue Yeddl correctly find their victims laughing for the rest of their lives, unable to do much but laugh. Many assassins prefer the green Yeddl just because they do not want to face the guilt of permanently damaging someone when he or she wasn't even the true target. The blue laughing gas, if used correctly, lasts for a day; the green lasts for half a day. They're very easy to come by and are a very common drug in the world of assassins."
Mo had to put a hand to her mouth to hide the big, round "o" it was making. He knew? Without cheating? Mo flustered and folded her arms, fluttering her long lashes in frustration. It wasn't supposed to be this way!