YOU GUYS YOUR EXCITEMENT IS KEEPING ME EXCITED AND MAKING ME WORK THAT MUCH FASTER ON THIS <3
Quote from: Sir Zane on December 31, 2013, 06:13:28 AM
Question: will the main character be joining the SotE forum canon? That way we may all poke and prod him/her at our own pleasure and at the pleasure of their writer?
This is something I've been wondering about myself! So we don't actually know yet! xD There's lotsa things we could do...they could be adoptable canons for instance. We've never had canons on here before and I'm not even sure I want us to, but there is that possibility. o__o OR they could be NPC canons that anybody can reference and play in their threads. Something to think about!
Quote from: Sir Zane on December 31, 2013, 01:29:25 PM
Sorry for the double post. Buuuuuut, we could offer dlc or updates with new missions and enemies and so forth. Essentially the game could evolve as the forum does. In theory anyway. Never worked with the RPG maker program
Definitely possibilities to expand on this baby once it's finished. (:
Quote from: visualspice on December 31, 2013, 01:36:23 PMTHough I'm not sure they offered open story slots for us to add to- so far it's just npc slots. So I'm sure when Tally is online next she can enlighten us on how in-depth these npcs are intended to be.
I'm seeing, even from the little bit of preliminary work we've done, that the NPCs will be hugely varied in their roles in the game. Some NPCs will be heavily impactful on the narrative, others will be sitting in their little shop for the PCs to buy things, and then EVERYTHING in between those two extremes. (8 Roles for so many types of characters!
Quote from: Brisinger987 on December 31, 2013, 02:04:56 PM...the characters are going to literally become sprites and retain their personalities, who else knows the character better than the person who created them? That's just my understanding of it anyway, and it's only an idea.
Correct! The goal is for any character from the forum to really BE that character in the game, with their personality, abilities, weapons, and personal details to all be intact. So we will definitely be working WITH you guys in terms of dialogue and the actions your characters take in their NPC roles to make sure they're doing what they would really do in that situation. xD
FOR EXAMPLE! One NPC I keep thinking we'll need near the beginning is an experienced guardian/escort guest party member, someone to help the hero out for a few battles right after disaster strikes and she's trying to get somewhere safe. The exact dialogue and actions (and gear/abilities/class/etc.) that NPC takes will be something we work out with you, possibly by doing some quick threading of the situation!
Quote from: Lion on December 31, 2013, 02:09:59 PM
Just an idea that struck me considering we have quite a few blacksmiths here present in the rp game, what if the Main Character + Party had the option of upgrading/polishing their weapons/items in the game when they enter certain towns/areas.
I love weapon upgrading myself and would like to have it in the game too! *__* Another thing that I personally love is class changing (like in Fire Emblem) where you hit a certain level and then you get to pick one of two badass new classes for the character.
Hmmm and now I think I need a suggestions thread for gameplay mechanics that people like to see in games. >_o To collect all the things that players would really like to have in the game!